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UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
FORM 10-Q

QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the quarterly period ended June 30, 2022
 
OR
TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the transition period from          to        
 
Commission file number: 001-38889
SCIPLAY CORPORATION
(Exact name of registrant as specified in its charter)
Nevada
83-2692460
(State or other jurisdiction of
(I.R.S. Employer Identification No.)
incorporation or organization)

6601 Bermuda Road, Las Vegas, Nevada 89119
(Address of principal executive offices)
(Zip Code)
(702) 897-7150
(Registrant’s telephone number, including area code)
Securities registered pursuant to Section 12(b) of the Act:
Title of each classTrading Symbol(s)Name of each exchange on which registered
Class A Common Stock, $.001 par valueSCPLThe NASDAQ Stock Market
Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and(2) has been subject to such filing requirements for the past 90 days. Yes ý No ¨
Indicate by check mark whether the registrant has submitted electronically every Interactive Data File required to be submitted pursuant to Rule 405 of Regulation S-T (§ 232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit such files). Yes ý No ¨
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting company, or an emerging growth company. See the definitions of “large accelerated filer,” “accelerated filer,” “smaller reporting company,” and “emerging growth company” in Rule 12b-2 of the Exchange Act.
Large accelerated filer
Accelerated filer
Non-accelerated filer
Smaller reporting company
Emerging growth company
If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. 
Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes  No 
The registrant has the following number of shares outstanding of each of the registrant’s classes of common stock as of August 5, 2022:
Class A Common Stock: 23,627,455
Class B Common Stock: 103,547,021



SCIPLAY CORPORATION
INDEX TO FINANCIAL INFORMATION
AND OTHER INFORMATION
THREE AND SIX MONTHS ENDED JUNE 30, 2022
Page
Item 1.
Item 2.
Item 3.
Item 4.
Item 1.
Item 1A.
Item 2.
Item 3.
Item 4.
Item 5.
Item 6.

2


FORWARD-LOOKING STATEMENTS
Throughout this Quarterly Report on Form 10-Q, we make “forward-looking statements” within the meaning of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements describe future expectations, plans, results or strategies and can often be identified by the use of terminology such as “may,” “will,” “estimate,” “intend,” “plan,” “continue,” “believe,” “expect,” “anticipate,” “target,” “should,” “could,” “potential,” “opportunity,” “goal,” or similar terminology. The forward-looking statements contained in this Quarterly Report on Form 10-Q are generally located in the material set forth under the heading “Management’s Discussion and Analysis of Financial Condition and Results of Operations” but may be found in other locations as well. These statements are based upon management’s current expectations, assumptions and estimates and are not guarantees of timing, future results or performance. Therefore, you should not rely on any of these forward-looking statements as predictions of future events. Actual results may differ materially from those contemplated in these statements due to a variety of risks and uncertainties and other factors, including, among other things:
the continuing impact of the COVID-19 pandemic and any resulting social, political, economic and financial complications;
Light & Wonder, Inc.’s (“Light & Wonder” and “Parent”) announced decision to withdraw its offer to acquire our public shares not already owned by Light & Wonder may subject us to risks and uncertainties;
our ability to attract and retain players;
expectations of growth in total consumer spending on social gaming, including social casino gaming;
our reliance on third-party platforms and our ability to track data on those platforms;
our ability to continue to launch and enhance games that attract and retain a significant number of paying players;
our ability to expand in international markets;
our reliance on a small percentage of our players for nearly all of our revenue;
our ability to adapt to, and offer games that keep pace with, changing technology and evolving industry standards;
competition;
our dependence on the optional purchases of coins, chips and cards to supplement the availability of periodically offered free coins, chips and cards;
our ability to access additional financing and restrictions and covenants in debt agreements, including those that could result in acceleration of the maturity of our indebtedness;
the discontinuation or replacement of LIBOR, which may adversely affect interest rates;
fluctuations in our results due to seasonality and other factors;
dependence on skilled employees with creative and technical backgrounds;
our ability to use the intellectual property rights of our Parent and other third parties, including the third-party intellectual property rights licensed to Light & Wonder, under our intellectual property license agreement with our Parent;
protection of our proprietary information and intellectual property, inability to license third-party intellectual property and the intellectual property rights of others;
security and integrity of our games and systems;
security breaches, cyber-attacks or other privacy or data security incidents, challenges or disruptions;
reliance on or failures in information technology and other systems;
loss of revenue due to unauthorized methods of playing our games;
the impact of legal and regulatory restrictions on our business, including significant opposition in some jurisdictions to interactive social gaming, including social casino gaming, and how such opposition could lead these jurisdictions to
3


adopt legislation or impose a regulatory framework to govern interactive social gaming or social casino gaming specifically, and how this could result in a prohibition on interactive social gaming or social casino gaming altogether, restrict our ability to advertise our games, or substantially increase our costs to comply with these regulations;
laws and government regulations, both foreign and domestic, including those relating to our Parent and to data privacy and security, including with respect to the collection, storage, use, transmission, sharing and protection of personal information and other consumer data, and those laws and regulations that affect companies conducting business on the internet, including ours;
the continuing evolution of the scope of data privacy and security regulations, and our belief that the adoption of increasingly restrictive regulations in this area is likely within the U.S. and other jurisdictions;
risks related to foreign operations, including the complexity of foreign laws, regulations and markets; the uncertainty of enforcement of remedies in foreign jurisdictions; the effect of currency exchange rate fluctuations; the impact of foreign labor laws and disputes; the ability to attract and retain key personnel in foreign jurisdictions; the economic, tax and regulatory policies of local governments; and compliance with applicable anti-money laundering, anti-bribery and anti-corruption laws;
influence of certain stockholders, including decisions that may conflict with the interests of other stockholders;
our ability to achieve some or all of the anticipated benefits of being a standalone public company;
our dependence on distributions from SciPlay Parent Company, LLC (“SciPlay Parent LLC”) to pay our taxes and expenses, including substantial payments we will be required to make under the Tax Receivable Agreement (the “TRA”);
failure to establish and maintain adequate internal control over financial reporting;
stock price volatility;
litigation and other liabilities relating to our business, including litigation and liabilities relating to consumer protection, gambling-related matters, employee matters, alleged service and system malfunctions, alleged intellectual property infringement and claims relating to our contracts, licenses and strategic investments;
our ability to complete acquisitions and integrate businesses successfully;
our ability to pursue and execute new business initiatives;
our expectations of future growth that will place significant demands on our management and operations;
natural events and health crises that disrupt our operations or those of our providers or suppliers;
changes in tax laws or tax rulings, or the examination of our tax positions;
levels of insurance coverage against claims;
our dependence on certain key providers; and
U.S. and international economic and industry conditions.
Additional information regarding risks and uncertainties and other factors that could cause actual results to differ materially from those contemplated in forward-looking statements is included from time to time in our filings with the SEC, including the Company’s current reports on Form 8-K, quarterly reports on Form 10-Q and annual reports on Form 10-K, including the latest annual report filed with the SEC on March 2, 2022 (“2021 Form 10-K”) (including under the headings “Forward Looking Statements” and “Risk Factors”). Forward-looking statements speak only as of the date they are made and, except for our ongoing obligations under the U.S. federal securities laws, we undertake no and expressly disclaim any obligation to publicly update any forward-looking statements whether as a result of new information, future events or otherwise.
This Quarterly Report on Form 10-Q may contain references to industry market data and certain industry forecasts. Industry market data and industry forecasts are obtained from publicly available information and industry publications. Industry publications generally state that the information contained therein has been obtained from sources believed to be reliable, but that the accuracy and completeness of that information is not guaranteed. Although we believe industry information to be
4


accurate, it is not independently verified by us and we do not make any representation as to the accuracy of that information. In general, we believe there is less publicly available information concerning international social gaming industries than the same industries in the U.S. Some data is also based on our good faith estimates, which are derived from our review of internal surveys or data, as well as the independent sources referenced above. Assumptions and estimates of our and our industry's future performance are necessarily subject to a high degree of uncertainty and risk due to a variety of factors, including those described under “Risk Factors” in Part II, Item 1A of this Quarterly Report on Form 10-Q and Part I, Item 1A “Risk Factors” in our 2021 Form 10-K. These and other factors could cause future performance to differ materially from our assumptions and estimates.

Due to rounding, certain numbers presented herein may not precisely recalculate.
5


PART I. FINANCIAL INFORMATION
Item 1. Condensed Consolidated Financial Statements (unaudited)

SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF INCOME
(Unaudited, in millions, except per share amounts)
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
Revenue$160.1 $154.0 $318.1 $305.1 
Operating expenses:
Cost of revenue(1)
47.9 48.0 96.1 95.1 
Sales and marketing(1)
46.6 34.1 86.6 68.8 
General and administrative(1)
14.7 18.0 31.4 33.7 
Research and development(1)
11.3 9.5 22.8 19.0 
Depreciation and amortization5.5 3.5 10.2 6.9 
Restructuring and other1.1 1.1 3.3 1.4 
Operating income33.0 39.8 67.7 80.2 
Other expense, net (0.1)(0.5)(0.5)
Net income before income taxes33.0 39.7 67.2 79.7 
Income tax expense0.7 1.8 2.9 3.9 
Net income32.3 37.9 64.3 75.8 
Less: Net income attributable to the noncontrolling interest26.6 32.0 54.2 64.6 
Net income attributable to SciPlay$5.7 $5.9 $10.1 $11.2 
Basic and diluted net income attributable to SciPlay per share:
Basic$0.23 $0.24 $0.41 $0.47 
Diluted$0.23 $0.24 $0.41 $0.45 
Weighted average number of shares of Class A common stock used in per share calculation:
Basic shares24.6 24.4 24.6 23.8 
Diluted shares24.8 24.7 24.8 24.9 
(1) Excludes depreciation and amortization.
See accompanying notes to condensed consolidated financial statements.


6


SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF COMPREHENSIVE INCOME
(Unaudited, in millions)
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
Net income$32.3 $37.9 $64.3 $75.8 
Other comprehensive (loss) income:
Foreign currency translation (loss) income, net of tax(4.3)2.0 (5.9)(0.6)
Total comprehensive income 28.0 39.9 58.4 75.2 
Less: comprehensive income attributable to the noncontrolling interest23.1 33.7 49.4 64.1 
Comprehensive income attributable to SciPlay$4.9 $6.2 $9.0 $11.1 
See accompanying notes to condensed consolidated financial statements.

7


SCIPLAY CORPORATION
CONDENSED CONSOLIDATED BALANCE SHEETS
(Unaudited, in millions, except par value)
As of
June 30, 2022December 31, 2021
ASSETS
Current assets:
Cash and cash equivalents$316.1 $364.4 
Accounts receivable, net
41.2 39.6 
Prepaid expenses and other current assets19.0 6.4 
Total current assets376.3 410.4 
Property and equipment, net3.0 3.5 
Operating lease right-of-use assets5.5 6.8 
Goodwill219.0 131.1 
Intangible assets and software, net
80.1 49.6 
Deferred income taxes
75.7 78.5 
Other assets1.6 1.7 
Total assets$761.2 $681.6 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable$19.8 $20.0 
Accrued liabilities
52.3 50.2 
Due to affiliate
3.1 1.6 
Total current liabilities75.2 71.8 
Operating lease liabilities4.1 5.4 
Liabilities under TRA64.7 64.7 
Other long-term liabilities38.0 14.7 
Total liabilities182.0 156.6 
Commitments and contingencies (see Note 8)
Stockholders’ equity:
Class A common stock, par value $0.001 per share, 625.0 shares authorized, 24.7 and 24.5 shares issued, 24.2 and 24.5 shares outstanding as of June 30, 2022 and December 31, 2021, respectively
  
Class B common stock, par value $0.001 per share, 130.0 shares authorized, 103.5 and 103.5 shares issued and outstanding as of June 30, 2022 and December 31, 2021, respectively
0.1 0.1 
Additional paid-in capital50.2 45.2 
Retained earnings
62.3 52.2 
Treasury stock, at cost, 0.5 and shares, respectively
(7.1) 
Accumulated other comprehensive income 1.1 
Total SciPlay stockholders’ equity
105.5 98.6 
Noncontrolling interest
473.7 426.4 
Total stockholders’ equity579.2 525.0 
Total liabilities and stockholders’ equity$761.2 $681.6 
See accompanying notes to condensed consolidated financial statements.

8


SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF CHANGES IN STOCKHOLDERS’ EQUITY
(Unaudited, in millions)
Class A common stockClass B common stockAdditional paid-in capitalRetained earningsTreasury StockAccumulated other comprehensive income (loss)Noncontrolling interestTotal
SharesAmountSharesAmount
December 31, 202124.5 $ 103.5 $0.1 $45.2 $52.2 $ $1.1 $426.4 $525.0 
Net income— — — — — 4.4 — — 27.6 32.0 
Stock-based compensation— — — — 0.4 — — — 1.5 1.9 
Vesting of RSUs, net of tax withholdings and other0.2 — — — — — — — (0.1)(0.1)
Distributions to Parent and affiliates, net— — — — — — — — (0.2)(0.2)
Currency translation— — — — — — — (0.3)(1.3)(1.6)
March 31, 202224.7 $ 103.5 $0.1 $45.6 $56.6 $ $0.8 $453.9 $557.0 
Net income— — — — — 5.7 — — 26.6 32.3 
Stock-based compensation— — — — 0.2 — — — 1.2 1.4 
Distributions to Parent and affiliates, net— — — — — — — — (0.1)(0.1)
Repurchases of stock(0.5)— — — 5.7 — (7.1)— (5.7)(7.1)
Economic rebalancing(1)
— — — — (1.3)— — — 1.3  
Currency translation— — — — — — — (0.8)(3.5)(4.3)
June 30, 202224.2 $ 103.5 $0.1 $50.2 $62.3 $(7.1)$ $473.7 $579.2 
Class A common stockClass B common stockAdditional paid-in capitalRetained earningsTreasury StockAccumulated other comprehensive income (loss)Noncontrolling interestTotal
SharesAmountSharesAmount
December 31, 202022.8 $ 103.5 $0.1 $46.1 $32.9 $ $0.9 $355.5 $435.5 
Net income— — — — — 5.3 — — 32.6 37.9 
Stock-based compensation— — — — 0.4 — — — 1.4 1.8 
Vesting of RSUs, net of tax withholdings1.6 — — — (2.3)— — — (10.0)(12.3)
Distributions to Parent and affiliates, net— — — — — — — — (0.3)(0.3)
Currency translation— — — — — — — (0.4)(2.2)(2.6)
March 31, 202124.4 $ 103.5 $0.1 $44.2 $38.2 $ $0.5 $377.0 $460.0 
Net income— — — — — 5.9 — — 32.0 37.9 
Stock-based compensation— — — — 0.7 — — — 2.1 2.8 
Distributions to Parent and affiliates, net— — — — — — — — (13.8)(13.8)
Currency translation— — — — — — — 0.3 1.7 2.0 
June 30, 202124.4 $ 103.5 $0.1 $44.9 $44.1 $ $0.8 $399.0 $488.9 
(1) SciPlay Parent LLC equity attributable to SciPlay Corporation and the noncontrolling interest holders is rebalanced, as needed, to reflect changes in LLC Unit ownership.
See accompanying notes to condensed consolidated financial statements.
9


SCIPLAY CORPORATION
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(Unaudited, in millions)
Six Months Ended
June 30,
20222021
Net cash provided by operating activities$74.2 $68.3 
Cash flows from investing activities:
Capital expenditures(5.1)(7.1)
Acquisition of business, net of cash acquired(106.2) 
Net cash used in investing activities(111.3)(7.1)
Cash flows from financing activities:
Payments on license obligations(1.9)(1.8)
Payments of contingent consideration(1.0)(1.0)
Purchases of treasury stock(7.1) 
Distributions to Light & Wonder and affiliates, net(0.3)(14.1)
Taxes paid related to net share settlement of equity awards and other(0.4)(12.3)
Net cash used in financing activities(10.7)(29.2)
Effect of exchange rate changes on cash, cash equivalents and restricted cash(0.5)(0.1)
(Decrease) increase in cash, cash equivalents and restricted cash(48.3)31.9 
Cash, cash equivalents and restricted cash, beginning of period364.4 268.9 
Cash, cash equivalents and restricted cash, end of period$316.1 $300.8 
Supplemental cash flow information:
Cash paid for income taxes$2.0 $4.1 
Supplemental non-cash transactions:
Non-cash additions to intangible assets related to license agreements$1.9 $14.0 
See accompanying notes to condensed consolidated financial statements.

10


SCIPLAY CORPORATION
NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS
(Unaudited, amounts in USD, table amounts in millions, except per share amounts)

(1) Description of the Business and Summary of Significant Accounting Policies

Background and Nature of Operations

SciPlay Corporation was formed as a Nevada corporation on November 30, 2018 as a subsidiary of Scientific Games Corporation, recently rebranded to Light & Wonder, Inc. (“Light & Wonder” and “Parent”), for the purposes of completing a public offering and related transactions (collectively referred to herein as the “IPO”) in order to carry on the business of SciPlay Parent LLC and its subsidiaries (collectively referred to as “SciPlay”, the “Company”, “we”, “us”, and “our”). The IPO was completed on May 7, 2019. As the managing member of SciPlay Parent LLC, SciPlay operates and controls all of the business affairs of SciPlay Parent LLC and its subsidiaries.

We develop, market and operate a portfolio of games played on various mobile and web platforms, including Jackpot Party® Casino, Quick Hit® Slots, Gold Fish® Casino, Hot Shot Casino®, Bingo Showdown®, MONOPOLY® Slots, 88 Fortunes® Slots, Solitaire Pets™ Adventure, and Backgammon Live as well as other games in the hyper-casual space through our recent acquisition of Alictus Yazilim Anonim Şirketi (“Alictus”), such as Candy Challenge 3D™, Boss Life™, and Deep Clean™. Our games are available in various formats. We have one operating segment with one business activity, developing and monetizing games.

Basis of Presentation
The accompanying financial statements are presented in conformity with accounting principles generally accepted in the United States of America (“GAAP”) and pursuant to the rules and regulations of the Securities and Exchange Commission (“SEC”). All intercompany balances and transactions have been eliminated in consolidation.

In the opinion of management, we have made all adjustments necessary to present fairly our consolidated statements of income, consolidated statements of comprehensive income, condensed consolidated balance sheets, consolidated statements of changes in stockholders’ equity and condensed consolidated statements of cash flows for the periods presented. Such adjustments are of a normal, recurring nature. These unaudited consolidated financial statements should be read in conjunction with the consolidated financial statements and related Notes included in our 2021 Form 10-K. Interim results of operations are not necessarily indicative of results of operations to be expected for a full year.

Variable Interest Entities (“VIE”) and Consolidation

Subsequent to the IPO, our sole material asset is our member’s interest in SciPlay Parent LLC. In accordance with the Operating Agreement of SciPlay Parent LLC (the “Operating Agreement”), we have all management powers over the business and affairs of SciPlay Parent LLC and to conduct, direct and exercise full control over the activities of SciPlay Parent LLC. Class A common stock issued in the IPO do not hold majority voting rights but hold 100% of the economic interest in the Company, which results in SciPlay Parent LLC being considered a VIE. Due to our power to control the activities most directly affecting the results of SciPlay Parent LLC, we are considered the primary beneficiary of the VIE. Accordingly, beginning with the IPO, we consolidate the financial results of SciPlay Parent LLC and its subsidiaries.

Significant Accounting Policies
There have been no changes to our significant accounting policies described within the Notes of our 2021 Form 10-K, except as noted below.
New Accounting Guidance
There have been no recent accounting pronouncements or changes in accounting pronouncements since those described within the Notes of our 2021 Form 10-K that are expected to have a material impact on our consolidated financial statements.
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Revenue Recognition
We generate revenue from the sale of coins, chips and cards, which players can use to play casino-style slot games, table games and bingo games (i.e., spin in the case of slot games, bet in the case of table games and use bingo cards in the case of bingo games). We distribute our games through various global social web and mobile platforms such as Facebook, Apple, Google, Amazon, and Microsoft. The games we offer are internally branded franchises, original content and third-party branded games. With the acquisition of Alictus, we also generate revenue from providing advertising platforms with access to our game software platform, which facilitates the placement of advertising inventory.
Disaggregation of Revenue
We believe disaggregation of our revenue on the basis of platform and monetization type as well as the geographical locations of our players is appropriate because the nature of revenue and the number of players generating revenue could vary on such bases, which represent different economic risk profiles.
The following table presents our revenue disaggregated by platform type:
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
Mobile in-app purchases$137.7 $135.9 $277.4 $268.7 
Web in-app purchases and other(1)
22.4 18.1 40.7 36.4 
Total revenue$160.1 $154.0 $318.1 $305.1 
(1) Other primarily represents advertising revenue, which was not material in the periods presented.
The following table presents our revenue disaggregated based on the geographical location of our players:
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
North America(1)
$145.7 $140.8 $290.6 $279.3 
International
14.4 13.2 27.5 25.8 
Total revenue
$160.1 $154.0 $318.1 $305.1 
(1) North America revenue includes revenue derived from the U.S., Canada and Mexico.
Contract Assets, Contract Liabilities and Other Disclosures
We receive customer payments based on the payment terms established in our contracts. For our in-app purchase revenue, payment for the purchase of coins, chips and cards is made at purchase, and such payments are non-refundable in accordance with our standard terms of service. Such payments are initially recorded as a contract liability, and revenue is subsequently recognized as we satisfy our performance obligations.
The following table summarizes our opening and closing balances in contract assets, contract liabilities and accounts receivable:
Accounts Receivable
Contract Assets(1)
Contract Liabilities(2)
Beginning of period balance$39.6 $0.2 $0.5 
Balance as of June 30, 2022
41.2 0.2 0.5 
(1) Contract assets are included within Prepaid expenses and other current assets in our consolidated balance sheets.
(2) Contract liabilities are included within Accrued liabilities in our consolidated balance sheets.
During the six months ended June 30, 2022 and 2021, we recognized $0.4 million and $0.6 million, respectively, of revenue that was included in the opening contract liability balance. Substantially all of our unsatisfied performance obligations relate to contracts with an original expected length of one year or less.
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Concentration of Credit Risk
Our revenue and accounts receivable are generated via certain platform providers, which subject us to a concentration of credit risk. The following tables summarize the percentage of revenues and accounts receivable generated via our platform providers in excess of 10% of our total revenues and total accounts receivable:
Revenue Concentration
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
Apple46.5%46.7%47.2%46.7%
Google34.3%37.2%34.6%37.2%
Facebook11.8%12.5%12.0%12.3%
Accounts Receivable Concentration as of
June 30, 2022December 31, 2021
Apple46.0%49.8%
Google31.0%33.9%
Facebook10.5%12.1%
Alictus Acquisition
On March 1, 2022, we acquired 80% of all issued and outstanding share capital of privately-held Alictus, a Turkey-based hyper-casual gaming studio. The remaining 20% will be acquired ratably for potential additional consideration payable annually based upon the achievement of specified revenue and earnings targets by Alictus during each of the five years following the acquisition date. The equity rights and privileges of the remaining Alictus shareholders lack the traditional rights and privileges associated with equity ownership and accordingly, the transaction will be accounted as if we acquired 100% of Alictus on the acquisition date. Any future payments associated with the acquisition of the remaining 20% will represent a redeemable non-controlling interest, with a payout ranging from a minimum of $— to a maximum payout of $200.0 million. The Alictus acquisition allows us to expand our business into the casual gaming market, growing our game pipeline and diversifying our revenue streams as we advance our strategy to be a diversified global game developer.
The total purchase consideration was $133.5 million, which included $96.0 million in cash, $1.5 million cash holdback related to working capital adjustments, $15.0 million of cash that was deposited into an escrow account, and redeemable non-controlling interest valued at $21.0 million at the acquisition date.
We accounted for this acquisition using the acquisition method of accounting, whereby the total purchase price was allocated to tangible and intangible assets acquired and liabilities assumed based on respective estimated fair values. The estimated fair values of the acquired assets and assumed liabilities and resulting goodwill are subject to adjustment as we finalize our purchase price accounting, and such adjustments could be material.
We incurred acquisition-related costs, which were recorded in Restructuring and other, of $1.2 million for the six months ended June 30, 2022.
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The following table summarizes the preliminary allocation of the Alictus purchase price expected to be finalized by the fourth quarter of 2022:
March 1, 2022
Cash and cash equivalents$4.7 
Accounts receivable5.4 
Prepaid expenses and other current assets(1)
7.1 
Intangible assets:
“Alictus” trade name, useful life of 5 years
4.4 
Intellectual property (game content and related technology), useful life of 6 years
29.8 
Goodwill92.7 
Total assets144.1 
Accounts payable and other current liabilities3.6 
Deferred tax liabilities7.0 
Total liabilities10.6 
Total consideration transferred$133.5 
(1) Other current assets includes $6.1 million in Turkish lira-denominated time deposits, discussed in further detail within this note to the financial statements.
Cash, cash equivalents, accounts receivable and other current assets (other than the time deposits) and most liabilities (other than as primarily related to deferred income taxes) were valued at the existing carrying values which approximated the estimated fair values. The estimated preliminary fair value of deferred income taxes was determined by applying the applicable enacted statutory tax rate to the temporary differences that arose on the differences between the financial reporting value and tax basis of the acquired assets and assumed liabilities.
Other current assets includes $6.1 million in Turkish lira-denominated time deposits, which include protection provided by the Turkish Ministry of Treasury and Finance against currency fluctuations as compared to the U.S. dollar. These time deposits have an original maturity term of six months, and are classified as short-term investments. They are measured at fair value under ASC 820 as Level 2 investments, and the change in fair value was not material between the acquisition date and June 30, 2022.
The fair value of intangible assets that have been preliminarily identified was determined using the relief from royalty method using Level 3 inputs in the hierarchy as established by ASC 820. The discount rate used in the valuation analysis was 18%, and the royalty rate used was 1% for the valuation of the “Alictus” trade name and 21% for the valuation of the acquired game content and related technology.
The fair value of the redeemable non-controlling interest was determined using a Monte Carlo simulation model, based on inputs that are classified as Level 3 under the ASC 820 fair value hierarchy using a discount rate ranging between 2% and 3%, and is primarily based on reaching certain revenue and earnings-based metrics, with a maximum payout of up to $200.0 million. We measure the fair value of redeemable non-controlling interest as of the acquisition date, and record such redeemable non-controlling interest as a liability on the Company’s consolidated balance sheet on the acquisition date. The fair value of the liability is remeasured when the contingency is resolved based on actual performance or settlement.
The factors contributing to the recognition of goodwill are based on enhanced financial and operational scale, games diversification, expected synergies, assembled workforce, and other strategic benefits. None of the resultant goodwill is expected to be deductible for income tax purposes.
The results of operations from Alictus have been included in our consolidated statement of income since the date of acquisition and are not significant to our operations.

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(2) Intangible Assets and Software, net and Goodwill
The following table presents certain information regarding our intangible assets and software:
Gross
Carrying
Amount
Accumulated
Amortization
Net
Balance
Balance as of June 30, 2022
Intellectual property$76.0 $(40.5)$35.5 
Customer relationships30.1 (23.1)7.0 
Software32.9 (20.1)12.8 
Licenses25.4 (6.8)18.6 
Brand names and other10.7 (4.5)6.2 
Total intangible assets and software$175.1 $(95.0)$80.1 
Balance as of December 31, 2021
Intellectual property$49.6 $(40.4)$9.2 
Customer relationships30.7 (22.1)8.6 
Software28.1 (17.8)10.3 
Licenses23.6 (4.5)19.1 
Brand names6.7 (4.3)2.4 
Total intangible assets and software$138.7 $(89.1)$49.6 
The following reflects amortization expense related to intangible assets and software included within depreciation and amortization:
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
Amortization expense$5.0 $3.0 $9.3 $6.0 
The table below reconciles the changes in the carrying value of goodwill for the period from December 31, 2021 to June 30, 2022.
Total
Balance as of December 31, 2021
$131.1 
Acquired goodwill92.7 
Foreign currency adjustments(4.8)
Balance as of June 30, 2022
$219.0 
(3) Leases
Our operating leases primarily consist of real estate office leases. We do not have any finance leases. Our total variable and short-term lease payments and operating lease expenses were immaterial for all periods presented.

15


Supplemental balance sheet and cash flow information related to operating leases is as follows:
June 30,December 31,
20222021
Operating lease right-of-use assets$5.5 $6.8 
Accrued liabilities2.2 2.2 
Operating lease liabilities4.1 5.4 
Total operating lease liabilities$6.3 $7.6 
Cash paid for amounts included in the measurement of lease liabilities:
Operating cash flows for operating leases for the six months ended June 30, 2022 and 2021, respectively
$1.3 $1.2 
Weighted average remaining lease term, years2.83.3
Weighted average discount rate5.0 %5.0 %

Lease liability maturities:
Operating Leases
Remainder of 2022
$1.2 
20232.5 
20242.4 
20250.7 
Less: Imputed Interest(0.5)
Total$6.3 
As of June 30, 2022, we did not have material additional operating leases that have not yet commenced.

(4) Income Taxes
We hold an economic interest of 18.9% in SciPlay Parent LLC. The 81.1% economic interest that we do not own represents a noncontrolling interest for financial reporting purposes. SciPlay Parent LLC is treated as a partnership for U.S. federal and most applicable state and local income tax purposes. As such, SciPlay Parent LLC is not subject to income tax in most jurisdictions, and SciPlay Parent LLC’s members, of which we are one, are liable for income taxes based on their allocable share of SciPlay Parent LLC’s taxable income. The effective income tax rates for the three and six months ended June 30, 2022 were 2.1% and 4.3%, respectively, and 4.5% and 4.9% for the three and six months ended June 30, 2021. The effective income tax rates were determined using an estimated annual effective tax rate after considering any discrete items for such periods. Our effective tax rate differs from the U.S. statutory rate of 21% primarily because we generally do not record income taxes for the noncontrolling interest portion of U.S. pre-tax income.

TRA

During the six months ended June 30, 2022 and 2021, there were no payments made to Light & Wonder pursuant to the TRA. As of June 30, 2022 and December 31, 2021, the total TRA liability was $68.8 million, of which $4.1 million was included in Accrued liabilities for both periods.

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(5) Related Party Transactions
The following is the summary of expenses paid to Light & Wonder and settled in cash:
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021Financial Statement Line Item
Royalties to Light & Wonder for third-party IP$0.1 $0.7 $0.4 $1.4 Cost of revenue
Parent services1.6 1.6 3.0 3.2 General and administrative
Distributions to Light & Wonder and affiliates, net(1)
0.1 13.8 0.3 14.1 Noncontrolling interest
(1) Under the terms of the Operating Agreement, SciPlay Corporation relies on distributions from SciPlay Parent LLC to pay its obligations under the TRA and any other tax obligations. All distributions must be on a pari-passu basis, thus initiating a pro-rata distribution to Parent and affiliates.
The following is the summary of balances due to affiliates:
June 30, 2022December 31, 2021
Royalties to Light & Wonder for third-party IP$0.2 $0.3 
Parent services0.4 0.9 
Reimbursable expenses to Light & Wonder and its subsidiaries2.5 0.4 
$3.1 $1.6 
Parent Equity Awards
See Note 6 for disclosures related to Parent’s equity awards.

IP Royalties

As more fully described in Note 10 of our 2021 Form 10-K, we entered into the IP License Agreement from which we obtained an exclusive (subject to certain limited exceptions), perpetual, non-royalty-bearing license from a subsidiary of the Parent (“SG Gaming”) for intellectual property created or acquired by SG Gaming or its affiliates on or before the third anniversary of the date of the IP License Agreement. Under the terms of the IP License Agreement, some rights would have changed from exclusive to non-exclusive for newly created intellectual property and other rights would not have extended to newly created intellectual property as of May 6, 2022. On May 6, 2022, we entered into an amendment which extended our rights under the IP License Agreement through July 7, 2022. We are in the process of negotiating new terms with the Parent.

(6) Stockholders’ Equity and Noncontrolling Interest

Noncontrolling Interest

We are a holding company, and our sole material assets are SciPlay Parent LLC Interests (“LLC Interests”) that we purchased from SciPlay Parent LLC and SG Social Holding Company I, LLC, representing an aggregate 18.9% economic interest in SciPlay Parent LLC. The remaining 81.1% economic interest in SciPlay Parent LLC is owned indirectly by Light & Wonder, through the ownership of LLC Interests by the indirect wholly owned subsidiaries of Light & Wonder.

17


Stock-Based Compensation

The following table summarizes stock-based compensation expense that is included in general and administrative expenses:
Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
SciPlay awards$1.6 $3.4 $4.1 $5.1 
Parent awards(0.1)0.1  0.2 
Total$1.5 $3.5 $4.1 $5.3 

As of June 30, 2022, we had $14.9 million in unrecognized stock-based compensation expense that is expected to be recognized over a weighted-average expected vesting period of 1.5 years, of which $3.1 million relates to performance-based restricted stock units.

Share Repurchase Program

On May 9, 2022, our Board of Directors approved a share repurchase program under which the Company is authorized to repurchase, from time to time through May 9, 2024, up to an aggregate amount of $60.0 million of our outstanding Class A common stock. Repurchases may be made at the discretion of the Board of Directors through one or more open market transactions, privately negotiated transactions, including block trades, accelerated share repurchases, issuer tender offers or other derivative contracts or instruments, “10b5-1” plan, or other financial arrangements or other arrangements. Repurchases are funded from cash flows generated by SciPlay Parent LLC and its operating subsidiaries. Immediately prior to the execution of such repurchases, a redemption is effected of a corresponding number of SciPlay Parent LLC partnership units held by the Company at an aggregate redemption price equal to the aggregate purchase price (plus any expenses related thereto) of the shares of Class A common stock being repurchased by the Company. During the six months ended June 30, 2022, we repurchased 0.5 million shares of Class A common stock under the program at an aggregate cost of $7.1 million.

(7) Earnings per Share

The table below sets forth a calculation of basic earnings per share ("EPS") based on net income attributable to SciPlay divided by the basic weighted average number of Class A common stock outstanding during the period. Diluted EPS of Class A common stock is computed by dividing net income attributable to SciPlay by the weighted average number of shares of Class A common stock outstanding adjusted to give effect to all potentially dilutive securities, using the treasury stock method. No material number of restricted stock units was excluded from the calculation of diluted weighted-average common shares outstanding for the three- and six-month periods ended June 30, 2022 and 2021.

We excluded Class B common stock from the computation of basic and diluted EPS, as holders of Class B common stock do not have economic interest in us, and, therefore, a separate presentation of EPS of Class B common stock under the two-class method has not been presented.
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Three Months EndedSix Months Ended
June 30,June 30,
2022202120222021
Numerator:
Net income$32.3 $37.9 $64.3 $75.8 
Less: net income attributable to the noncontrolling interest26.6 32.0 54.2 64.6 
Net income attributable to SciPlay$5.7 $5.9 $10.1 $11.2 
Denominator:
Weighted average shares of Class A common stock for basic EPS24.6 24.4 24.6 23.8 
Effect of dilutive securities:
Stock-based compensation grants0.2 0.3 0.2 1.1 
Weighted average shares of Class A common stock for diluted EPS24.8 24.7 24.8 24.9 
Basic and diluted net income attributable to SciPlay per share:
Basic$0.23 $0.24 $0.41 $0.47 
Diluted$0.23 $0.24 $0.41 $0.45 

(8) Litigation

From time to time, we are subject to various claims, complaints and legal actions, including notifications of alleged infringement of patent or other intellectual property rights, in the normal course of business. There have been no material changes to these legal matters since our 2021 Form 10-K was filed with the SEC.

Item 2. Management’s Discussion and Analysis of Financial Condition and Results of Operations

The following discussion is intended to enhance the reader’s understanding of our operations and current business environment from management’s perspective and should be read in conjunction with the description of our business included under Part I, Item 1 “Condensed Consolidated Financial Statements” and Part II, Item 1A “Risk Factors” in this Quarterly Report on Form 10-Q and under Part I, Item 1 “Business”, Item 1A “Risk Factors” and Part II, Item 7 “Management’s Discussion and Analysis of Financial Condition and Results of Operations” included in our 2021 Form 10-K. The terms “we” and “our” as used herein refer to SciPlay and its consolidated subsidiaries.

This “Management’s Discussion and Analysis of Financial Condition and Results of Operations” contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995 and should be read in conjunction with the disclosures and information contained and referenced under “Forward-Looking Statements” and “Risk Factors” included in this Quarterly Report on Form 10-Q and “Risk Factors” included in our 2021 Form 10-K.

You can access our filings with the SEC through the SEC website at https://www.sec.gov or through our website, and we strongly encourage you to do so. We routinely post information that may be important to investors on our website at https://www.sciplay.com/investors/, and we use this website address as a means of disclosing material information to the public in a broad, non-exclusionary manner for purposes of the SEC’s Regulation Fair Disclosure (Reg FD). The contents of our website are not incorporated by reference in this Form 10-Q and shall not be deemed “filed” under the Securities Exchange Act of 1934, as amended.

BUSINESS OVERVIEW

We are a leading developer and publisher of digital games on mobile and web platforms. We operate in the social gaming market, which is characterized by gameplay online, on mobile phones or on tablets that are social and competitive, and self-directed in pace and session length, as well as the hyper-casual space, which is characterized by simpler core loops and more repetitive gameplay than casual games. We generate a substantial portion of our revenue from in-app purchases in the form of coins, chips and cards, which players can use to play slot games, table games or bingo games. We generate additional revenue in the hyper-casual space from the receipt of advertising revenue. Players who install our social games typically receive free coins, chips or cards upon the initial launch of the game and additional free coins, chips or cards at specific time intervals. Players may exhaust the coins, chips or cards that they receive for free and may choose to purchase
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additional coins, chips or cards in order to extend their time of game play. Once obtained, coins, chips and cards (either free or purchased) cannot be redeemed for cash nor exchanged for anything other than game play within our apps. Players who install our hyper-casual games receive free, unlimited gameplay that requires viewing of periodic in-game advertisements.

We currently offer a variety of social casino games, including Jackpot Party® Casino, Gold Fish® Casino, Quick Hit® Slots, 88 Fortunes® Slots, MONOPOLY® Slots and Hot Shot Casino®. We continue to pursue our strategy of expanding into the casual games market. Current casual game titles include Bingo Showdown®, Solitaire Pets™ Adventure and Backgammon Live as well as many titles in the hyper-casual space through our recent acquisition of Alictus, including games such as Candy Challenge 3D™, Boss Life™ and Deep Clean™. We currently plan to launch an additional casual game and a number of hyper-casual games in 2022. Our social casino games typically include slots-style game play and occasionally include table games-style game play, while our casual games blend solitaire-style or bingo game play with adventure game features and our hyper-casual games include many simple core loop mechanics. All of our games are offered and played across multiple platforms, including Apple, Google, Facebook, Amazon and Microsoft. In addition to our internally created game content, our content library includes recognizable game content from Light & Wonder. This content allows players who like playing land-based game content to enjoy some of those same titles in our free-to-play games. We have access to Light & Wonder’s library of more than 1,500 iconic casino titles, including titles and content from third-party licensed brands such as MONOPOLY™, THE FLINTSTONES™, JAMES BOND™ and PLAYBOY™(1). We believe our access to this content, coupled with our years of experience developing in-house content, uniquely positions us to create compelling digital games.

Recent Events

On March 1, 2022, we acquired 80% of a Turkey-based hyper-casual gaming studio, Alictus (see Note 1). Alictus has developed and published a number of games, including Candy Challenge 3D™, Rob Master 3D™, Deep Clean Inc.™, Oh God!™, Money Buster!™ and Collect Cubes™. The Alictus acquisition allows us to further scale in the casual market while diversifying our revenue streams.

On May 9, 2022 our Board of Directors approved a share repurchase program under which the Company is authorized to repurchase, from time to time through May 9, 2024, up to an aggregate amount of $60.0 million of our outstanding Class A common stock (see Note 6). Since the initiation of the program on May 9, 2022 and through August 5, 2022, we returned $15.0 million of capital to shareholders through the repurchase of 1.1 million shares of Class A common stock.

(1) The MONOPOLY name and logo, the distinctive design of the game board, the four corner squares, the MR. MONOPOLY name and character, as well as each of the distinctive elements of the board, cards and the playing pieces are trademarks of Hasbro for its property trading game and game equipment and are used with permission. © 2022 Hasbro. All Rights Reserved. Licensed by Hasbro.

https://cdn.kscope.io/368d1f35c0189674da60808d792d7456-scpl-20220630_g1.jpgand James Bond indicia © 1962-2022 Danjaq, LLC and MGM. https://cdn.kscope.io/368d1f35c0189674da60808d792d7456-scpl-20220630_g1.jpg and all other James Bond related trademarks are trademarks of Danjaq, LLC. All Rights Reserved.

THE FLINTSTONES™ and all related characters and elements © & ™ Hanna-Barbera.

©2022 Playboy Enterprises International, Inc. PLAYBOY, PLAYMATE, PLAYBOY BUNNY and the Rabbit Head Design are trademarks of Playboy Enterprises International, Inc. and used under license by SciPlay Games, LLC.


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RESULTS OF OPERATIONS

Summary of Results of Operations
Three Months EndedSix Months Ended
June 30,VarianceJune 30,Variance
($ in millions)20222021
2022 vs. 2021
202220212022 vs. 2021
Revenue$160.1 $154.0 $6.1 %$318.1 $305.1 $13.0 %
Operating expenses127.1 114.2 12.9 11 %250.4 224.9 25.5 11 %
Operating income33.0 39.8 (6.8)(17)%67.7 80.2 (12.5)(16)